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F-Zero AX | Title Screen Music | Arcade | Game Time Music

2013-11-25 165 Dailymotion

Brought to you by: http://masternessp.com <br /> <br />Get Paid To Play Video Games! <br />http://3bc32hhe635dqi53tbfalhfxjd.hop.clickbank.net/ <br /> <br />See More: http://www.youtube.com/user/MNPGameVideos/videos <br /> <br />Music from F-Zero AX. <br /> <br />F-Zero AX is a futuristic racing arcade game developed by Amusement Vision and published by Sega for the Triforce arcade system board. It is the second game by Sega to use Triforce, which was conceived from a business alliance between them, Nintendo and Namco. This hardware allows for connectivity between the GameCube and arcade games. F-Zero AX's arcade cabinet is available for purchase in standard, and deluxe. The standard version is a regular sit-down model, while the deluxe version is shaped like Captain Falcon's vehicle and has a tilting seat simulating the craft's cockpit. IGN demoed the Cycraft version dubbed "F-Zero Monster Ride" at the 2003 JAMMA arcade show. The Cycraft machine, co-developed between Sega and Simuline, is a cabin suspended in midair controlled by three servomotors for a in-depth motion-based simulation. <br /> <br />The game introduces ten playable vehicles with their pilots, and brings back four from F-Zero GX. It includes six new selectable courses and two game modes. Each track must be completed before time runs out. Time extensions are awarded for reaching multiple checkpoints on a course, however the player will receive time penalties for falling off-course or depleting their energy meter. Race mode allows the player to select a track and race against twenty-nine opponents. Connecting multiple cabinets opens up "Versus Play" in the race mode, thus enabling up to three other people to compete simultaneously. In Time Attack, the player chooses any track and complete it in the shortest time possible. <br /> <br />F-Zero AX cabinets can dispense magnetic stripe cards called a "F-Zero license card" to keep track of custom machine data, pilot points, and race data. A card was bundled with the Japanese release of F-Zero GX. The card expires after fifty uses, but its data can be transferred to a new card. Once inserted, the game builds a machine with three custom parts which can be upgraded by earning pilot points. Pilot points are acquired as the player progresses through the Race and Time Attack modes. Players can increase point earnings by improving finish place, eliminating opponents, and finishing races with a large amount of energy reserved. A magnetic stripe card is needed to enter the F-Zero AX Internet Ranking system. Similarly to GX, players receive a password after completing a Time Attack race to enter on the official F-Zero website's ranking system. <br /> <br />Nintendo GameCube memory cards, on which saved games are kept, can be inserted into these arcade units. Players can win in AX, its tracks, and its ten vehicles with their pilots, then bring them over to GX. Players can store up to four machines from GX on a memory card, then play them in AX. If a memory card is used with a magnetic stripe card, players have additional options; they can enter stored GX machines into the F-Zero AX Internet ranking system, and transfer custom AX machine parts to GX. F-Zero AX content is also unlockable by progressing through GX's tougher challenges. It was discovered in early 2013 that the arcade version is fully playable within the Gamecube version by the use of a cheat cartridge.

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